Volvo wants to use AI worlds to make vehicles safer

Volvo is using AI generated worlds to make its vehicles safer on the road.

Volvo is using AI generated worlds to make its vehicles safer on the road.

The car manufacturer is expanding its partnership with Nvidia and will use new AI technique ‘Gaussian splatting’ to help train its Advanced Driver Assistance Systems and get closer to its goal of zero collisions.

The company says the method will use incident data collected by advanced sensors in the latest cars – including sharp steering, manual intervention and emergency braking.

Volvo can synthesise the data and use it to reconstruct incidents, and thus understand the best ways to avoid them in the future.

The software can produced incredibly realistic, high-fidelity 3D scenes and subject based on real world visuals.

Engineers can then generated different outcomes, and use those to learn how to improve the vehicles’ performance.

As quoted by Tech Rader, Alwin Bakkenes – Head of Global Software Engineering at Volvo Cars – said: “We can select one of the rare edge cases and explode it into thousands of new variations of the scenario to train and validate our models against.”

Gaussian splatting – which doesn’t need neural networks – can create complex 3D scenes in real time.

The relatively new technique is being used in various industries, such as gaming and app development.

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