Kingmakers delayed indefinitely, developer Redemption Road confirms

Kingmakers has been indefinitely delayed because developer Redemption Road Games needs “a little bit more time on content polish before we feel good about charging money for it”.

Redemption Road Games has announced Kingmakers has been indefinitely delayed.

The studio confirmed its upcoming real-time strategy title will be pushed back until further notice as the team needs “a little bit more time on content polish before we feel good about charging money for it”.

In a statement posted to social media, Redemption Road said: “After much contemplation, we realise that the scheduled Kingmakers launch on October 8 will no longer be possible.

“We want to apologise to all of the fans who are eagerly anticipating this game. We are sorry for letting you down.

“Why is Kingmakers being delayed? In short, it’s an incredibly ambitious, uncompromising game, and we don’t want to cut any planned features, for the sake of getting it out the door earlier.

“Our goal, from the start, has been to create something that’s nothing like anything else on the market, in terms of gameplay, scale, scope, and interactivity.”

Redemption Road added the team had “pushed the Unreal Engine 4 codebase to its absolute limits”, while still providing “true 60fps to mid-range PCs, without the need for fake frames”.

The studio said: “Every mission takes place in a giant, massive map that each player on the server is free to explore – with or without their own personal army of thousands.

“We set out to do all of this, with full drop-in/drop-out four-player multiplayer support, and we have. We just need a little bit more time on content polish before we feel good about charging money for it.”

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