Splitgate 2 will end its beta on December 4 and relaunch later in the month with rebuilt core systems, classic modes restored, and major gameplay overhauls driven by player feedback.
Splitgate 2 is relaunching next month.
After months of rebuilding core systems, developer 1047 Games has confirmed the shooter’s beta season will end on December 4, with a full relaunch planned later in the month.
The announcement, posted on the game’s Steam page, marks the end of active Battle Passes and seasonal ranks, all of which will reset as beta servers go offline to prep for launch.
But before the switchover, players get one last chance to jump in.
The final beta playlist – live now – features Karman Station, a revamped version of the first map ever built at 1047 Games, plus the return of the Rail Gun and a Party Mix rotation including Team SWAT, Team Fiesta, and Shotty Snipers.
This return-to-beta detour wasn’t cosmetic, as earlier this year, 1047 Games hit pause to rebuild Splitgate 2’s foundations around the pillars fans loved most: portals, movement, and pure gunplay.
Since then, major systems have been overhauled. Factions are gone.
1047 Games said abilities have been reworked into traditional arena-style power-ups.
Classic no-round modes – King of the Hill, Domination, Team Deathmatch – are back.
The studio has also introduced new maps, weapons, portal mechanics like overloading and EMP disruption, streamlined equipment, tuned controller feel, fixed critical bugs, and optimised across the board based on community feedback.
Menus and UI have been modernised, too.
The stakes are high, as Splitgate 2’s beta reboot followed staff layoffs and a public plea from the studio asking fans for “one more chance” to get things right.
With the full relaunch now weeks away, the team is betting that a cleaner, faster, more arena-focused Splitgate 2 will bring players back through the portal.
Splitgate 2 relaunching next month as beta ends







