Crimson Desert studio Pearl Abyss has apologised for using generative AI and not being “transparent”.
Crimson Desert studio Pearl Abyss has apologised for using generative AI during development.
The company has acknowledged that graphics issues players have faced aren’t an easy fix as they were created by AI.
In an apology on X, the developer said: “During development, some 2D visual props were created as part of early-stage iteration using experimental AI generative tools.
“These assets helped us rapidly explore tone and atmosphere in the earlier phases of production.
“However, our intention has always been for any such assets to be replaced, following final work and review by our art and development teams, with work that aligned with our quality standards and creative direction.
“Following reports from our community, we have identified that some of these assets were unintentionally included in the final release.
“This is not in line with our internal standards, and we take full responsibility for it.”
The studio noted that they should have “clearly disclosed” its use of AI, regardless of the intention to replace assets.
Pearl Abyss added: “We also acknowledge that we should have clearly disclosed our use of AI.
“While these tools were primarily used during early production, with the expectation that these assets would be replaced prior to release, we recognize that this does not excuse the lack of transparency.
“We sincerely apologize for these oversights.”
The company insisted a “comprehensive audit of all in-game assets” is underway, and they are “taking steps to replace any affected content”. The studio added: “Updated assets will be rolled out in upcoming patches.
“In parallel, we are reviewing and strengthening our internal processes to ensure greater transparency and consistency in how we communicate with players moving forward.”
Pearl Abyss apologises for generative AI usage in Crimson Desert development






